FARNAM
A house you can walk through, built out of nothing but geometry.
A first-person walkthrough of one house, rendered in real 3D by about a thousand lines of hand-written WebGL — no engine, no libraries, no build step. Every wall is a solid with real thickness, every window and doorway is an actual hole cut through both faces with reveals you can see into, and the roof is a real sloping surface. There is no furniture: this is the shell, and only the shell. The plan is measured off the property's own floor plans and the massing off its photographs, down to the canted bay over the kitchen sink and the purple front doors. The ground falls away eight feet to the rear, which is why the lower level walks out under a two-tier deck on posts.
- Format: One self-contained HTML file — no libraries, no build, no server
- Renderer: hand-rolled WebGL, ~4,300 triangles, two draw calls, flat-shaded
- Nothing is textured or billboarded — if you can see it, it is modelled
- Four levels: walkout basement, main floor, second floor, and the sloping lot
- Measured from the listing's floor plans; three drawings, three different scales
- Mouse-look and WASD on desktop; drag-to-look and a thumbstick on phones